The way missions are presented in LEGO Marvel's Avengers is unorthodox as well. When that doesn’t work, you naturally hold it down, ignoring any preconceived knowledge you’ve had playing video games. Some of the button prompts will pulsate on screen, indicating you should tap on the button. What the game doesn’t tell you is that you need to switch to Tony Stark and use one of the Iron-Man suits to destroy the indestructible lock. So, naturally, you break in, but for some reason the level doesn’t progress. Hawkeye’s farm has a barn with breakable doors but an indestructible lock. While LEGO Marvel’s Avengers is relatively straight forward, there are certain segments where the player is not given any hints instructing how to progress. And at other times, you’re not quite sure if you encountered a bug or the game just isn’t telling you what to do. Those are the kinds of game breaking bugs that should’ve been caught during testing. Upon restarting the entire level, I discovered that I had traveled too far across a bridge and Captain America wasn’t fast enough to avoid the falling debris. You are still able to play as the other characters in the level but Captain America, who is now stuck, is absolutely vital to progressing through the stage. When Red Skull exits, a cutscene plays and an indestructible piece of rubble falls directly on Captain America. Early in the game, Captain America will flashback to Captain America: The First Avenger as he fights Red Skull in an underground base. LEGO Marvel's Avengers has some pretty critical game breaking bugs too, but this is to be expected when you release a game for every platform under the sun. The worse offender is Captain America’s “Hey…that’s enough,” because whenever he says that the rest of the game audio recedes into the background. If you ever needed to hear Thor say, “Do you want me to put the hammer down?” or Iron-Man exclaim, “There’s no version of this where you come out on top,” then LEGO Marvel's Avengers is definitely for you. What isn’t used for comedic effect are the same two or three catch phrases that the main characters always say. And just like recent LEGO games, LEGO Marvel's Avengers takes the dialogue clips from the films for comedic effect. It’s cute to see Hulk getting upset over his fallen ice cream cone or Loki enjoying a nice refreshing drink while Captain America and Iron-Man fight Thor. The same pratfalls and family-friendly humor you see in every LEGO game is present and welcome in LEGO Marvel’s Avengers. While seemingly shallow, these levels allow the game’s pacing a bit of breathing room to ensure that the action never remains ratcheted up at 11 the whole way through. There are levels dedicated to Captain America training at the gym before he is recruited into the Avengers and a section about chopping wood at Hawkeye’s farm. The game jumps back and forth between the Age of Ultron and The Avengers films, making sure that each action sequence is touched on. Each one is recreated and voiced by their live-action counterparts from the films. It starts promising enough with Avengers: Age of Ultron as you swap and transition to Iron-Man, Captain America, Thor and Hulk. LEGO Marvel's Avengers differs from its older cousin in that it focuses on levels and characters designed for the Marvel Cinematic Universe (MCU). Three years later, the newly released LEGO Marvel's Avengers seeks to meet the LEGO quota for the year. Back when the PS4 and Xbox One were being released, LEGO Marvel Superheroes made its debut and was met with good fan and critical reception. Since then, there have been LEGO game adaptations based on The Lord of the Rings, Batman, Harry Potter and Jurassic Park from developer Traveler’s Tales. In addition to their humble beginnings on the PC with LEGO Island in 1997 and LEGO Rock Raiders in 1999, LEGO has published numerous game adaptations over the past 10 years, starting with LEGO Star Wars: The Video Game in 2005. LEGO games are a dime a dozen these days. NOTE: LEGO Marvel's Avengers was played on a PlayStation 4 console.
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